Abridged Classics

Abridged ClassicsIn concept, I like the idea of Abridged Classics, John Atkinson’s short, satirical summary of famous literature.  I am very fond of his web comic Wrong Hands, which I reviewed here, but Abridged Classics is missing many of the characteristics I enjoy on Wrong Hands.  What I like about Atkinson’s web comics are his puns, literary limericks, and creative ways of representing concepts from various disciplines, ranging from mathematics to philosophy.  These jokes are relatable and have a more light-hearted satirical style than Atkinson uses in Abridged Classics.

Because of the subject matter and approach Atkinson has chosen, his comic collection faces a lot of challenges.  Those who are fond of certain books may take offense at his offhand comments.  I have to admit, many of the jokes about books I love fall flat because I disagree with Atkinson’s perspective, and the few details he chooses to highlight marginalize the best aspects or the main point of the stories.  While this may be how satire is supposed to work, I did not find it all that enjoyable.  On the other hand, with the stories one hasn’t read or even heard of, the satire loses a lot of its effect because the jokes are only funny for those who have actually experienced the story or at least know the general plot.  I did laugh at a few of these (such as his summaries of Hemingway novels), but the majority left me confused and unamused.  One of the few situations in which Atkinson’s summaries are funny, at least for me, is when they make jokes about books I have read and disliked, which I am guessing is what other readers would find to be true as well.  After all, most of the jokes we laugh at are ones with which we agree, and because Atkinson’s humor often criticizes the texts, it will only be funny for audience members who don’t like the book or see the same flaws in it which Atkinson points out in his jokes.  I also think that these satirical comics might be more enjoyable in a less concentrated dose because the jokes become a bit tired after you’ve read 10 or 15 in a row.  Mixing in other types of comics might be a good solution to this, mimicking the variety Atkinson provides on his website.

If you are intrigued by the premise of this illustrated satire, you may want to give it a try and decide for yourself if Abridged Classics pulls off the task Atkinson set out to accomplish.  In the meantime, though, I think I will stick with his web comics and wait for him to write—and perhaps publish—additional word puns, literary limericks, and jokes about literature, math, philosophy, and more.

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Across Five Decades: Old and New Black Panther Comics

Black Panther coverIntrigued by the release of the new Black Panther film earlier this year, I decided to try out some of the Black Panther comics which have preceded it.  I started with the only comic book I could find at my local library that had “book one” in the title, which turned out to be a 2016 rejuvenation of the series.  The slender volume I picked up was Black Panther: A Nation Under Our Feet, Book Oby Ta-Nehisi Coates..

While I did not find A Nation Under Our Feet particularly coherent or artistically impressive, the comic does provide an intro into the Black Panther world for those who, like me, are curious about the latest superhero Marvel has transferred from comic book to silver screen.  Perhaps the best part of the comic is the last half, which includes a map and history of Wakanda and concludes with a snippet from the very first 1966 comic Black Panther appeared in, where Black Panther features as a character the Fantastic Four encounter.  (Or should I say face?  Black Panther has changed a lot since his first debut 🙂 .)

1966 Black Panther comicIn spite of cartoonish colors and somewhat cheesy dialogue, I found myself enjoying the older comic more than the new one.  The authors (Stan Lee being a prominent one) have a tongue-in-cheek sense of humor and use their powers as narrators to talk directly to the audience.  Further, although the artwork is not nearly as slick as in more recent Black Panther installments, I thought it was laid out well and kept the story easy to follow.  Finally, while certain tidbits—such as asbestos being an innovative material—certainly date the comic, I actually found these aspects to be part of the appeal.

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Wires and Nerve: Gone Rogue

Gone Rogue coverWhat defines someone as human?  Can a personable android actually have emotions and thoughts independent of programming?  With the modern advance of technology, these futuristic questions may soon present themselves.  Whether or not humans face this dilemma, though, the concept is still an interesting one to explore, and science fiction opens up a medium in which authors and audiences can examine the questions in fictional situations.  Although androids and the definition of humanity have been present throughout Marissa Meyer’s Lunar Chronicles, they have remained side issues until the release of her most recent graphic novel Wires and Nerve: Gone Rogue.

Loveable and loyal android Iko is still on her mission to stop the Lunar wolf soldiers, especially the ringleader Lysander Steele, who are loose and terrorizing Earthens.  Meanwhile, Cinder is trying to improve precarious relations between Luna and Earth and is setting in motion her plan to abdicate the throne and establish a Lunar democracy.  On an Earth which is still recovering from the ravages of disease and war, Emperor Kai plans the annual peace festival that may not be so peaceful thanks to Steele and the wolf soldiers.

With these issues as a backdrop, Meyer uses her graphic novel to discuss challenging questions through her characters.  Confronting Lysander Steele at one point in the novel, Cinder tells him, “[U]ltimately it’s our actions that turn us into monsters.  Just as our actions determine our humanity” (194).  While I disagree that non-humans’ actions can make them human—such as the story seems to argue in Iko’s case—, I do think that actions play a part in identity and what or who we become.  Actions flow from a person’s existing identity and then reinforce it.  Lysander Steele and the other Lunar wolf soldiers turn into the monsters they appear to be because of who they are at heart and their consequent choices and actions, and yet just as humans so often do, they blame their behavior and problems on others, even though all the Lunar government could ever do was alter their outward appearance.  In Gone Rogue, Meyer points out that ultimately, no matter what other people may have done to us or whether we are misfits in society, we remain responsible for our actions.

For those of you who have kept up with The Lunar Chronicles and read the first Wires and Nerve graphic novel, the general elements of Gone Rogue are much the same.  Overall, the story seems a little less polished than the first Wires and Nerve, but mostly in little ways, such as misspellings and confusing action scenes.  I also continue to disagree with some of the portrayals of characters, especially how the Lunar wolf soldiers look (more about that in my review of the first graphic novel).  However, the characters and story remain fun and thought-provoking.  I am still undecided about some of the book’s themes, but I appreciate how Marissa Meyer uses her stories to grapple with the challenging issues of responsibility, love, trust, and identity.

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Clever Cartoon Satire

being-there

For the lover of English and word puns

If you’re looking for some clever cartoons, I recommend trying out Wrong Hands by John Atkinson.  I recently discovered this site thanks to a college coworker.  The content of the cartoons ranges from word puns to literary limericks (which humorously summarize the plots of famous literature) to interactive games and commentaries on society and history.  Overall, the cartoons are satirical, but their cleverness makes even the less uplifting ones funny.  Atkinson’s puns and poking fun at famous literary works particularly tickle my fancy because I love reading, writing, and English.  To top it all off, the cartoons are colorful without being garish and have a simple, straightforward style which complements the humor.

For the avid yet critical Shakespeare fan:

literary-limericks-hamlet

For the math nerd:

as-x-approaches-infinity2

For the inner philosopher in everyone:

existentialism

…And the list is endless.  I think you’ll probably find something that makes you smile!

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Cartoons (in order of appearance) retrieved from: “Being There,” “Literary Limericks: Hamlet,” “As X Approaches Infinity,” and “Existentialism.”

Little Robot

Little Robot book cover

One night, a box tumbles off a shipping truck and into a river.  The next morning, a little girl skips school to play by herself, explore the woods near her home, and work in a junkyard fixing broken machines.  When she spots a cardboard box floating by in the river near the junkyard, she drags it onto dry land, opens it up, and finds inside it a friend in the form of a little robot.  While there is some danger and action thanks to an evil robot sent to capture and return the missing robot, the story is relatively quiet and simple.  The artwork is especially pretty, featuring softer lines and more natural colors than in Hatke’s Zita the Spacegirl series.  With no narration and minimal dialogue, Ben Hatke tells a sweet story about friendship in his children’s graphic novel Little Robot.

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Highs and Lows of “Hilo: The Great Big Boom”

The Great Big BoomJudd Winick’s third Hilo book has its ups and downs.  Compared to the first two books, Hilo: The Great Big Boom has a much weaker opening.  However, I think the plot of the third book is stronger than the second.  The story is more interesting, and I appreciate the change of scenery that accompanies Hilo and D.J.’s journey to rescue Gina, who was sucked into a portal at the end of the second book.  As Hilo and D.J. search for Gina on a strange planet, readers get to ride along into a new setting, meeting unusual interplanetary creatures along the way.  In addition to the stronger plot and revitalized setting, I think it’s necessary to note that, because this is a series in which humor is important, the third book has better jokes than Saving the Whole Wide World.

One aspect of the series that has drawn me on has been the larger story arc that encompasses all the books.  I like how Winick reveals more about Hilo’s past as the robot’s elusive memories return.  Some of the developments in The Great Big Boom feel a bit silly—including the explanation for the book’s title—, but Winick does introduce some intriguing elements.  For example, Hilo becomes hesitant to use his powers in fights, and this places his friends in danger.  Hilo’s self-doubts are sympathetic flaws, and I like how Winick uses them to round out Hilo’s character.  Hilo has to wrestle with the question, “What do you do when you don’t want to harm anyone by using your powers but could endanger your friends by inaction?”  Hilo’s struggles bring surprising depth to this children’s book.

When I began this series, I thought it was a trilogy.  I must admit I was a bit disappointed to learn that it wasn’t because I think more than three books is a bit excessive.  The second and third book might have been stronger if Winick had packed more into them and finished the story with The Great Big Boom.  However, time and the next book (or books) in the series will tell whether or not Winick was wise to stretch the story out.

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Wires and Nerve

THE PREMISE

Wires and Nerve coverWhen I heard that Marissa Meyer was creating a graphic novel sequel to her sci-fi fairytale series the Lunar Chronicles, I was intrigued.  Unlike the previous books in the series, Wires and Nerve spotlights Iko, the android with a faulty personality chip that makes her more human than robot.

As an android and the ninth wheel on a team with four romantic couples, Iko is definitely the odd one out.  Iko’s human friends have all found their place in the world and are now heroes, but Earthens have yet to recognize the part Iko played in saving the world.  Worst of all, Iko is feeling useless, and as Iko explains, “No android likes feeling useless.  It’s in our programming to make ourselves as useful to humans…as possible” (66).  Iko’s plan for how she can be useful to her best friend Cinder is a surprising and daring one.  Cinder needs someone to covertly capture the rogue Lunar wolf soldiers who are terrorizing Earth and return them to Luna for trial.  Dress-loving romantic Iko decides that she is the secret agent for the mission.  After all, the worst damage a wolf soldier could inflict would merely mean a trip to an android parts store, right?

STORY AND STYLE

Iko

Marissa Meyer crafts a story that remains true to the style she created in the Lunar Chronicles.  Her writing is clever and fun.  In spite of the change in genre, the tone of Wires and Nerve is surprisingly similar to the previous books, and the characters remain largely the same.  Iko and Thorne’s characters transition the best, while Cinder, Winter, and Cress seem a little bit stunted compared to their old selves.

I think when authors take a story and then turn it into a graphic novel—rather than starting the book as a graphic novel from the ground up—they often sacrifice clarity, tone, or character development to make the new visual style work.  I’ve noticed this trend in books like Matt Phelan’s Snow White, Art Ayris’ The Last Convert of John Harper, and Amity Shlaes’s The Forgotten Man.  However, what these books and Wires and Nerve lose is gained back in different ways, especially in the artwork.

ARTWORK

I really like Doug Holgate’s art in Wires and Nerve.  The action is easy to follow, the characters are dynamic, and the scenery is detailed and interesting.  As a standalone graphic novel, the artwork is good; however, as a sequel to the Lunar Chronicles, I do have a few problems with the graphics.  Except for Iko, the characters from the original series don’t look like I expected them to.  In particular, the wolf soldiers look wrong.  They are kind of silly—a little bit like trolls or ogres, not like men who have been genetically modified to have wolf characteristics.  These failings are pretty significant to me, but the other aspects of the story, style, and art help balance out problems with characters’ appearances.

Iko

CONCLUSION

While Wires and Nerves is not quite on par with the rest of the Lunar Chronicles, it is still a fun sequel.  The new graphic novel layout limits the storytelling at times but also adds some freshness and originality.  Author Marissa Meyer successfully integrates the graphic novel format with the style, setting, and characters from her previous sci-fi fairytale novels.

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